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If you like old-school third-person action games with horror elements, I'd recommend picking up The Evil Within on a console, possibly at a price cut. It will definitely scratch the itch of someone who has been pining for a return to the older days of gaming, but everyone else who has come to expect that certain layer of polish likely won't be amused. The Evil Within is an unoriginal but interesting concept that keeps the player on the edge of his or hers seat and makes the blood flow faster.

It's a shame that outdated gameplay mechanics surfaces fairly quickly and begins to frustrate shortly after. The game is quite easy to be memorized move by move, room by room - and that kills all the horror. The Evil Within is not bad at the survival part, it's quite good as a stealth game and mediocre as a shooter. It has an interesting story and dull characters - all of that can be fun, but I think expectations were much bigger.

For every brilliant moment, there's a handful only worthy of exasperated annoyance. Just one of my favourite action-horror games, it is a combination of Silent Hill with Resident Evil 4 with some very terrifying situations Just one of my favourite action-horror games, it is a combination of Silent Hill with Resident Evil 4 with some very terrifying situations that made me scream to my monitor. Este juego fue genial. Quedan Este juego fue genial. Quedan muchos cabos sueltos, probablemente porque Bethesda tenia planeado sacar una secuela. El hecho de poder mejorar a tu personaje con gel verde y de tener que quemar los cuerpos con cerillos hacen que tenga algunas cosillas no muy comunes en los juegos.

Doesn't keeping old good "Resident Evil" mechanics, but against that fact, bringing whole new horror atmosphere, with it's really great Doesn't keeping old good "Resident Evil" mechanics, but against that fact, bringing whole new horror atmosphere, with it's really great details and movie style!.. The Evil Within had a lot of potential. The story centres around a generic type detective who, upon attending the scene of an asylum which The Evil Within had a lot of potential. The story centres around a generic type detective who, upon attending the scene of an asylum which has been subjected to an unexplained revolt by its inmates, is drawn inside the asylum to investigate.

He is instead captured by the force within and must survive through a range of horrifying and deadly encounters not of this world. The problem with the PC game is that it constantly crashes for me and the frame of view is weird with top and bottom black movie-type banners. Hopefully by that they will have patched all the bugs. Don't let the title fool you..

First of all your probably have Don't let the title fool you.. First of all your probably have heard of all the technical setbacks this game is riddled with I could see some screen, but mostly a lot of ass. If I really wanted a to get a close up of a rear end of some guy I'd venture to a gay bar , with a magnifying glass in hand vomit. This game was supposed to be scary, well it's far from it. Watching the Exorcism backwards on mute is much scarier, in fact, playing Kirby on a monochromatic gameboy is scarier. There's gratuitous amounts of blood though. Gallons and gallons of it.

What we have here is a quantity over quality conundrum, so the only way this game is bound to scare you is if you're a hemophiliac. Maybe Mikami should get in touch with the developers at Creative Assembly to get some pointers on how a scary game should be made. In fact , if I was Japanese I'd try to lure him into one of those Japanese prank shows, where they scare the living bejesus out of the participants. He deserves it, because he's released such a disappointing schlock of a game that I waited months to come out only to be kicked in the teeth by a steaming turd boot and splashed with liters of HIV infected blood.

So in the vein of conan o' brien clueless gamer If a high score was a possessed ghoulish pasty white girl with a rotating head, and a really bad score was a chainsaw wielding inbred brute suffering from acromegaly. Then this game is a little girl that's lost in the woods; she's soiled herself and she's crying for mommy to come save her. The Evil Within is a very flawed game. The game suffers from many technical problems that mar the experience.

The Evil Within for PC Reviews - Metacritic

The game has an extremely low The Evil Within is a very flawed game. The game has an extremely low frame rate. Castellanos must use medical items to restore health; some of these items cause temporary hallucinogenic effects.

THE EVIL WITHIN 2 All Cutscenes Movie (Game Movie)

By collecting vials of 'Green Gel' hidden throughout the game, players can upgrade Castellanos' abilities; more ammunition, extra stamina, and additional health are some of the upgrades. Players have a safe house called 'Safe Haven' that can be accessed during scripted events and by finding mirrors. The safe house is a mental hospital and has several accessible areas such as a save point , an upgrade room where the player may upgrade Sebastian's skills , and the safe room where keys are used to open storage safes which contain useful items such as green gel and ammunition.

These keys are collected by finding and breaking 'Madonna' statues hidden throughout the game's levels. There is a nurse called Tatiana who greets Sebastian when he teleports to the safe house. The player has access to various weapons such as a revolver, shotgun, sniper rifle, knife, grenades, and the 'Agony Crossbow', a projectile weapon that fires bolts capable of freezing, blinding, electrocuting, or exploding enemies. Ammunition for weapons is very scarce, but mechanical components can be harvested to craft additional bolts. One source of components, bombs, are traps that react to the player's proximity or movement.

Bombs can be stuck to walls or the floor, in chests, and in vending machines. The bombs can be disarmed via a minigame. There are seven different types of collectables in The Evil Within: Collectables can be found in levels themselves or in the safe house. The player unlocks several bonuses for completing the game. While investigating the scene of a gruesome mass murder at Beacon Mental Hospital, Krimson City police detective Sebastian Castellanos, his partner Joseph Oda, and Junior Detective Juli Kidman find themselves suddenly thrown into an unreal world, after hearing a high-pitched noise.

Shortly after this occurs, Sebastian is separated from his partners and is forced to flee from a monstrous man wielding a chainsaw. Upon reuniting with his colleagues, they attempt to escape via ambulance while Krimson City is destroyed and rearranged by a massive earthquake, eventually causing them to crash.


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Freeing himself from the wreckage, Sebastian wanders through unnatural forests and abandoned buildings full of monstrous creatures, and witnesses the apparition of a disfigured man in a white hood. Trapped in the nightmare world, Sebastian encounters one of Beacon's doctors, Marcelo Jimenez, who is searching for his patient, Leslie Withers. Jimenez identifies the hooded stranger stalking them as Ruvik.

Sebastian eventually reunites with Joseph, though it is shortly revealed that Joseph is suffering from a strange form of transformation which compels him into a murderous rage. While he is able to control it for the most part, Joseph warns Sebastian to be wary of him if he turns.

The two eventually find and rescue Kidman from drowning in a crude contraption, though they are soon separated again after hearing the high pitched noise. Elsewhere, Kidman is being forced to relive memories of her indoctrination into an organization known as Mobius. It is revealed that Kidman is actually an undercover agent, sent by Mobius to retrieve Leslie from Jimenez, apparently as leverage to force Jimenez to continue working for them. Jimenez had been working with Mobius on a project known as STEM - a machine capable of uniting minds into one, with one influencing mind at its center.

Sebastian learns of the story of Ruvik, born Ruben Victoriano, through various memories that Ruvik places him in. Ruben was an intellectually gifted but mentally unstable child, and was close to his sister, Laura. While playing in a barn on their family's estate, Laura was killed and Ruben severely burned after the barn was set on fire as an act of revenge against their parents. Ruben's father began hiding him in the basement of the family manor.

Deeply traumatized over Laura's death, Ruben eventually killed both of his parents, took control of their fortune, and continued to "donate" money to Beacon Mental Hospital in exchange for test subjects for his experiments into the human psyche. Ruvik began designing STEM as a means for him to reshape reality, so that he could physically travel back into his memories and live his life again with Laura. Jimenez then took notice of Ruvik's work, and revealed it to Mobius, who wished to use it for their own purposes. However, with the machine only being calibrated to work with Ruvik as its center, Mobius were forced to use Ruvik's brain after killing him, which allowed Ruvik to maintain control of the STEM world.

Kidman realizes that Mobius in fact wants the meek Leslie as a replacement for Ruvik's brain - an easily manipulated 'blank slate' mind, which they can use to power STEM and create a world of their own design. Jimenez, aided by Sebastian, tries to use Leslie to return to reality, he realizes that Ruvik wants to transfer his mind to a compatible host, and escape into the real world.

A beast created from Ruvik's subconscious then kills Jimenez, and Ruvik scatters the group across his mind.

The Evil Within

Kidman finds Leslie first, and is about to shoot him to prevent Ruvik from using him as a host, when Sebastian and Joseph intervene, prompting her to shoot Joseph, before Ruvik separates them again. Kidman tries desperately to turn against Mobius, but realizes that she has been given a serum which has allowed Mobius to travel into the STEM world with her. Sebastian finds Leslie, and guides him back to the hospital.

At the top of the lighthouse, he sees his own body in a bathtub hooked to the STEM machine. Kidman arrives and attempts to convince Sebastian that Leslie has to die. Ruvik interrupts them, gets hold of Leslie, and absorbs him. Sebastian battles a gigantic creature created from Ruvik's subconscious and defeats it, waking up in the bathtub. He wakes up in the tub again with Kidman by his side, monitoring him and Joseph, who is unconscious in a second tub next to him; Kidman motions for Sebastian to stay quiet. Sebastian falls unconscious, and later wakes up in the same tub, with no one around except for the bodies of Jimenez and Connelly.

As police and S. It is implied that Ruvik has returned to the real world, and is able to influence those who were connected to his machine, intending to take revenge on the organization that betrayed him. Entering the machine, Kidman is attacked by Oscar Connelly while in the forest and falls off a cliff.

She then hears Mobius talking to her, and attempts to use a keypad. Blocked out by the keypad, she is forced to find a way to get access, avoiding several creatures along the way. After being trapped by Ruvik and subsequently rescued by Sebastian and Joseph, she is separated from the former, while the latter turns into a Haunted and attacks Kidman. After she defeats him, the world changes and after getting past several obstacles, she finds Leslie and takes him to the church, only to be confronted by Ruvik who attacks Kidman through Leslie.

Kidman then tries to shoot Leslie, only for both to disappear, and a figure known as the Administrator begins talking to Kidman, demanding her to extract Leslie instead of killing him regardless, but Kidman refuses to complete the mission, warning him that they don't know what Ruvik is capable of. He then appears in front of her as a dark misty figure and pursues her until Kidman finally manages to escape him. Outside the church, she sees Beacon Mental Hospital in the distance, before it's lighthouse blinds her. Waking up in the Safe Haven and meeting Tatiana Gutierrez, Kidman explores the area before being able to leave.

Reaching at the terminal, she's led back to Krimson City and goes through the police department, where she sees memories of Sebastian and Joseph and begins feeling sympathy for the former. Heading back towards Beacon Mental Hospital, she meets up with Sebastian who gets turned into a Haunted by Ruvik, but manages to save him and find Leslie. However, The Administrator chases her until she gets to a school bus and drives away, but Ruvik then telepathically launches the bus into the hotel.

Kidman recovers and is separated from Sebastian and Joseph, losing her handgun in the process. Along the way, she encounters paintings of Ruvik that are trying to take control of Leslie. Kidman manages to save Leslie but he runs out of fear. Proceeding further, she finds more paintings trying to take control of Leslie. While trying to fend them off, hands of Laura burst from the ground and ensnare Kidman, and Leslie points a gun towards her, but he manages to resist Ruvik's control and shoots the painting, saving Kidman.

Retrieving the handgun from Leslie, Kidman takes him along, hoping that this way he will be safe. Following this, a scene from the main game plays, but from Kidman's perspective, as she sees the Administrator instead of Sebastian, who informs that they know what Leslie will become and that Ruvik is a corpse. Then, she goes through a door and is brought to Beacon, where she accesses other rooms and learns about Leslie's synchronzation with Ruvik's brainwave due to his loss of family, and her being an expendable agent that could potentially neutralize Ruvik.

Rushing through dozens of Haunted, Kidman is able to get in an elevator that leads up to the apex of Beacon where the Mobius facility is, as the Administrator taunts Kidman, explaining that STEM was built on the premise of fear as a way to control individuals, with the true purpose of her mission serving as a test run for the Administrator's new method of infused control. Having finally broken out of his influence, she eventually faces the Administrator, who makes a final attempt to end Kidman but is defeated, who then remarks how he'll always be a part of Kidman before being shot.

Awakening in the real world, Kidman sees Leslie emerge from a STEM terminal and being taken away along with Joseph, as well as the vessel that housed Ruvik's brain now empty, much to her confusion. A woman then calls out to Kidman from behind, who is revealed as Myra, Sebastian's wife. Myra says "he" will need a debriefing as soon as Kidman gets back. With no one watching her, Kidman frees Sebastian, and tells the Mobius members to leave Sebastian, Connely, and Jimenez there, as they were not going anywhere. The Administrator's voice is heard as says that "No one is".

The Evil Within began development in late under the codename "Project Zwei".

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The game was announced in April The asylum itself was inspired by the Winchester Mystery House , a Californian mansion famous for its architectural curiosities. On April 15, , and over the next few days, Bethesda Softworks revealed a series of short cryptic videos teasing the new game, [19] officially announcing it on April 19, , revealing the title, the platforms it will be released on, and a live-action teaser trailer. The Evil Within was released in October